Note: Call pocket, not shot. It does not matter how the ball goes into that pocket, meaning kisses or rails, you only call the pocket.
Five individuals to a team, playing three games each. Each team puts up $15.00 ($3.00 per player) in advance. Winner of eight or more games recoup their $15.00, losers share goes to the prize fund. Scores are to be called in immediately after each match by both team captains and the bartender on duty, to verify that the losing team has paid the $15.00. All three must sign the score sheet. A copy of the score sheet and the money is to be turned in to the bartender after match play. TEXT SCORES TO 608-295-8788
Start time: 7:00 p.m. If three legal players have not shown up by 7:15 p.m., this is a forfeit, unless the opposing team allows a longer wait.
1. A Scratch while shooting the 8 ball is a loss.
2. Shooting order: Home Team 12345 12345 12345 Visitor Team 12345 23451 34512
3. Coin Flip: Home team flips; visiting team calls for the break each game.
Until the decision is made (solid/stripe), all balls are neutral, except the eight ball. The eight ball is never neutral
When breaking, the cue ball is not required to hit the lead ball in the rack first.
On a break, if the eight ball is pocketed without scratching, the breaker wins the game.
On a break, if the eight ball is pocketed and the breaker scratches on the break, it is an automatic loss.
Cue ball on the floor is considered a scratch. Any object ball that hits the ground is to be spotted, and is considered a scratch. If the (8) ball hits the ground it is considered a LOSS.
On the break, or after the break, (when the choice of balls is still in decision) if one or more stripe and one or more solid are made, there has been no decision made and the table is still open, and all balls are considered neutral except the eight (8) ball.
Any contact between the cue ball and the cue stick is considered a shot.
Team captains will agree on the placement of any ball that is accidentally moved.
If the eight ball drops into a pocket without contact, the game is void and must be replayed using the same players.
On the break, (2) balls from the rack must go to the rail! If not, the next shooter has these options:
a) Rerack and let the opponent rebreak. b) Rerack and let the next shooter break. c) Play the balls where they lie.
NOTE: In the event that the (8) ball is pocketed on the second break, the shooter loses.
The shooter may designate only 1 team member to approach the table for each particular shot. The person shooting can step away from the pool table for shot advice from their team. Failure to comply with this rule is loss of that player’s particular shot. NOTE: No visible marks on the table to mark shots. I.e. Holding fingers, chalk, cue stick
14. On the break or a scratch, the player must shoot from the kitchen with the cue ball behind the line. The object ball must be completely out of the kitchen. Any part of the ball in the kitchen, means the entire ball is in the kitchen.
The player must have at least one foot on the floor during their shot.
No jump shots!-No Massè
If due to an emergency, a team cannot make a scheduled night of play, contact the league so that a new time can be set up to play the match. Each match will be made up prior to the next scheduled night of leagues.
House rules apply if not in league rules.
ROSTER
Each team must turn in a roster of at least 5 players, either men or women, prior to the first night of league play.
No roster changes 5 weeks before the end of the season.
If a player or sub drops from a team roster, he or she may not play for another team in the league for the remainder of the season. He/she may only return to the team that they dropped from.
Roster can have three subs. Subs may only shoot for one team per season. Note: Subs must be signed in before the second half of the season begins.
At least three regular players from your roster must play each week. Less than three will constitute a forfeit. Forfeiting teams will receive zero wins, with eight wins or a percentage of wins going to the opposing team. Percentage will be calculated on not less than three weeks of play.
Falsification of rosters, or score sheets will result in forfeit of that match, and possible expulsion from the league!
Allied Games will determine who are “AA or A” players on all rosters. “AA” players can sub or replace only another “AA” player on your roster. ONLY ONE “AA” or “A” PLAYER IS ALLOWED ON ANY TEAM And only in division 1!
Each team captain, co-captain or sponsor is responsible for turning in their wins each week, to receive credit in the final standings. TIMELIMIT - scores are to be TEXTED TO 608-295-8788 by bar closing time the Thursday night. Scores not in by the deadline will receive a N/A for that weeks play.
If you need score sheets, get them before you shoot. You can get extra score sheets at Allied Games.
ANY and ALL roster changes must be turned in to Allied Games at least 24 hours before the next game played.
Call 365-0699 Any called in changes must also be sent to Allied Games via 1, 2 or 3
RULES OF CONDUCT
Absolutely no un-sportsmanlike conduct will be tolerated!!
Player or players could be disqualified for the remainder of the season for un-sportsmanlike conduct!!
If you have a question about a rule on league night, call Allied Games.
If you have a problem with another team, call the Allied Games will make a decision about that particular match. If you walk out, when it comes time for you to play your games, it will be considered a forfeit for any game your players are not there.
ANY FIGHTING WILL RESULT IN PERMANENT EXPULSION FROM THE THURSDAY NIGHT POOL LEAGUE
allied Games will have final say on all matters!
BAD WEATHER
Ton of snow or 40 below
Games will be called off or cancelled at 6:00 p.m., call league:
If you have any questions, feel free to call Allied Games.
LEGAL AGE FOR ENTERING A TAVERN IN WISCONSIN AND ILLINOIS IS 21!!
You Must
LEGAL AGE FOR ENTERING A TAVERN IN ILLINOIS AND WISCONSIN IS 21 !!